> ## Documentation Index
> Fetch the complete documentation index at: https://covenant.grimlockesl.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Glossary

> Documentation for Glossary.

## Common Terms

<ParamField path="3-Line Attack Rule" type="Combat Pacing">
  A turn-pacing standard in combat scenes to allow fair response time for all participants.
</ParamField>

<ParamField path="911 Relay (Offline 911)" type="Department Procedure">
  A Discord-based call relay method used when in-world emergency responders are not immediately available.
</ParamField>

<ParamField path="Appeal" type="Enforcement">
  The process of requesting review of a ban or major enforcement decision through official channels.
</ParamField>

<ParamField path="Ban" type="Enforcement">
  A formal removal of access due to rule violations, managed according to ban policy and review process.
</ParamField>

<ParamField path="Covenant" type="Governance">
  The complete rules framework that governs behavior, Roleplay standards, and property expectations in Grimlocke.
</ParamField>

<ParamField path="Crime Box / Crime Marker" type="Evidence Procedure">
  A required note or marker left at a crime scene so law Roleplayers have clear investigation context.
</ParamField>

<ParamField path="Dice Rolls" type="Combat Tools">
  Randomization mechanics used to keep contested outcomes fair and transparent during Roleplay.
</ParamField>

<ParamField path="Emergency Services" type="Department Roleplay">
  Fire, sheriff, medical, and related responders expected to handle major incidents and high-impact scenes.
</ParamField>

<ParamField path="Eviction" type="Property Enforcement">
  Management reclaiming a parcel due to expiration, abandonment, bans, or unresolved violations.
</ParamField>

<ParamField path="Fade to Black" type="Scene Resolution">
  A moderator-supported timeskip method used to conclude scenes when full live continuation is not practical.
</ParamField>

<ParamField path="Ghost Emoting" type="Roleplay Violation">
  Emoting actions in places your avatar is not physically present without consent from affected players.
</ParamField>

<ParamField path="Health Meters" type="Combat Restriction">
  Meter-based combat systems that are not recognized for validity in Grimlocke Roleplay outcomes.
</ParamField>

<ParamField path="In Character (IC)" type="Roleplay State">
  Actions and dialogue treated as part of the in-world story and subject to in-world outcomes.
</ParamField>

<ParamField path="Jail" type="Legal Roleplay">
  In-character custody tied to crime outcomes, sentence limits, and expected legal scene follow-through.
</ParamField>

<ParamField path="Juvenile Detention (Juvie)" type="Legal Roleplay">
  The custody process for child avatars with strict timing and oversight rules.
</ParamField>

<ParamField path="LL (Linden Labs)" type="Platform Reference">
  Shorthand for Linden Labs, the company behind Second Life and its platform-level rules and systems.
</ParamField>

<ParamField path="Magic HUDs" type="Supernatural Tools">
  Scripted or object-dropping magic systems that require approval because of performance and exposure concerns.
</ParamField>

<ParamField path="Management" type="Staff Authority">
  Staff with final authority on enforcement, disputes, approvals, and interpretation of policy.
</ParamField>

<ParamField path="Mimic Roleplay" type="Scene Management">
  Repeating near-identical heavy scenes in short intervals, which is discouraged to prevent burnout and strain.
</ParamField>

<ParamField path="Non Playable Character (NPC)" type="Roleplay Term">
  The active process of monitoring, responding to, and enforcing rules in the community.
</ParamField>

<ParamField path="Out of Character (OOC)" type="Roleplay State">
  Communication outside the story used for coordination, clarifications, or availability.
</ParamField>

<ParamField path="Parcel" type="Property System">
  A defined land area where Roleplay access, object use, sound, and privacy settings are controlled.
</ParamField>

<ParamField path="Prim Limits" type="Property Limits">
  Object-count limits used to keep parcel and region performance stable.
</ParamField>

<ParamField path="Rental" type="Property System">
  A leased home, business, or specialty parcel governed by tenancy, conduct, and build-use rules.
</ParamField>

<ParamField path="Renter" type="Property Role">
  The primary tenant responsible for parcel compliance, communication, and approved changes.
</ParamField>

<ParamField path="Roleplay (RP)" type="Core Concept">
  The main activity in Grimlocke where players act in-character and follow shared story, consent, and consequence standards.
</ParamField>

<ParamField path="Roleplay Cooldown" type="Department Procedure">
  A required wait period between major emergency scenes to keep service Roleplay sustainable.
</ParamField>

<ParamField path="RP OK / NO RP Sign" type="Property Signage">
  A property marker that tells others whether Roleplay is welcome at the location and under what limits.
</ParamField>

<ParamField path="Sanctuary" type="Setting Zones">
  Designated supernatural-safe spaces recognized by setting and policy protections.
</ParamField>

<ParamField path="Script Usage" type="Performance">
  The total script load from objects and HUDs, which may be reduced or removed if it causes lag.
</ParamField>

<ParamField path="Security Orbs" type="Property Restrictions">
  Auto-eject security tools that are not allowed in rentals, where conflicts should be handled through management.
</ParamField>

<ParamField path="SPN Areas" type="Setting Zones">
  Marked locations or events where supernatural themes are expected and entry implies consent to that context.
</ParamField>

<ParamField path="Supernatural Exposure Law" type="Setting Rule">
  A core world rule requiring supernatural existence to remain hidden from humans unless policy states otherwise.
</ParamField>

<ParamField path="Three-Strike Rule" type="Conduct Policy">
  Repeated disruptive behavior can trigger escalating enforcement under the community's strike structure.
</ParamField>

<ParamField path="ToS (Terms of Service)" type="Platform Policy">
  The Terms of Service set by Linden Labs that govern account and platform use in Second Life.
</ParamField>

<ParamField path="Voiding Roleplay" type="Roleplay Policy">
  Declaring a scene invalid after the fact; this is restricted and usually denied when used to avoid consequences.
</ParamField>
