Common Terms
Combat Pacing
A turn-pacing standard in combat scenes to allow fair response time for all participants.
Department Procedure
A Discord-based call relay method used when in-world emergency responders are not immediately available.
Enforcement
The process of requesting review of a ban or major enforcement decision through official channels.
Enforcement
A formal removal of access due to rule violations, managed according to ban policy and review process.
Governance
The complete rules framework that governs behavior, Roleplay standards, and property expectations in Grimlocke.
Evidence Procedure
A required note or marker left at a crime scene so law Roleplayers have clear investigation context.
Combat Tools
Randomization mechanics used to keep contested outcomes fair and transparent during Roleplay.
Department Roleplay
Fire, sheriff, medical, and related responders expected to handle major incidents and high-impact scenes.
Property Enforcement
Management reclaiming a parcel due to expiration, abandonment, bans, or unresolved violations.
Scene Resolution
A moderator-supported timeskip method used to conclude scenes when full live continuation is not practical.
Roleplay Violation
Emoting actions in places your avatar is not physically present without consent from affected players.
Combat Restriction
Meter-based combat systems that are not recognized for validity in Grimlocke Roleplay outcomes.
Roleplay State
Actions and dialogue treated as part of the in-world story and subject to in-world outcomes.
Legal Roleplay
In-character custody tied to crime outcomes, sentence limits, and expected legal scene follow-through.
Legal Roleplay
The custody process for child avatars with strict timing and oversight rules.
Platform Reference
Shorthand for Linden Labs, the company behind Second Life and its platform-level rules and systems.
Supernatural Tools
Scripted or object-dropping magic systems that require approval because of performance and exposure concerns.
Staff Authority
Staff with final authority on enforcement, disputes, approvals, and interpretation of policy.
Scene Management
Repeating near-identical heavy scenes in short intervals, which is discouraged to prevent burnout and strain.
Roleplay Term
The active process of monitoring, responding to, and enforcing rules in the community.
Roleplay State
Communication outside the story used for coordination, clarifications, or availability.
Property System
A defined land area where Roleplay access, object use, sound, and privacy settings are controlled.
Property Limits
Object-count limits used to keep parcel and region performance stable.
Property System
A leased home, business, or specialty parcel governed by tenancy, conduct, and build-use rules.
Property Role
The primary tenant responsible for parcel compliance, communication, and approved changes.
Core Concept
The main activity in Grimlocke where players act in-character and follow shared story, consent, and consequence standards.
Department Procedure
A required wait period between major emergency scenes to keep service Roleplay sustainable.
Property Signage
A property marker that tells others whether Roleplay is welcome at the location and under what limits.
Setting Zones
Designated supernatural-safe spaces recognized by setting and policy protections.
Performance
The total script load from objects and HUDs, which may be reduced or removed if it causes lag.
Property Restrictions
Auto-eject security tools that are not allowed in rentals, where conflicts should be handled through management.
Setting Zones
Marked locations or events where supernatural themes are expected and entry implies consent to that context.
Setting Rule
A core world rule requiring supernatural existence to remain hidden from humans unless policy states otherwise.
Conduct Policy
Repeated disruptive behavior can trigger escalating enforcement under the community’s strike structure.
Platform Policy
The Terms of Service set by Linden Labs that govern account and platform use in Second Life.
Roleplay Policy
Declaring a scene invalid after the fact; this is restricted and usually denied when used to avoid consequences.